#ifndef __BALLOON_BLUE_H__
#define __BALLOON_BLUE_H__
#include "Balloon.h"
#include "vector2d.h"

class BalloonBlue :public Balloon
{
public:	
	BalloonBlue();	
public:
	virtual void Load(IAttributes* attr);
	virtual void Draw();
	virtual void Update();
	virtual void Initialize();

	virtual void SaveData(CWriteFile* stream);
	virtual void LoadData(CReadFile* stream);

	virtual void Update_PreCollision();
	virtual void Update_PostCollision();

};
#endif